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The Jetman has something to say about the crap that's going on lately. SERIOUSLY?! Yup.

Reviewing controllers

Posted by JETZ.acx On Tuesday, May 3, 2011 0 comments

NOTE: Yet another draft that I’m posting that’s about six months old. Sorry, but I’m just giving some love to my poor blog.

Because I’m bored…and I want to do something today (no classes because of the storm passing through), I think I’m going to review the controllers I own, little by little. Note that I’m not going to be brief, but it’s not going to be a full article for each controller.

NES CONTROLLER

I’ll start things off with the NES controller. Nice little piece of device, which pretty much established the standards of what we see in controllers today: a directional pad instead of a joystick, two face buttons, and two “navigation” buttons – Start and Select. This singular setup may sound dated nowadays, but don’t you notice how many games out there mostly use two buttons for their game only? It’s simple, effective, and most of all, it gives you what you want. The NES controller was a beauty all by itself, although you may laugh a bit at its square design compared to other controllers that comfort in your hands. Still, it’s the granddaddy of all controllers out there, and I think it deserves a good score. 8/10.

I am a Nintendo fan, but a Wiimote hater

Posted by JETZ.acx On 0 comments

NOTE: I wrote this draft about six months ago, and today I have a little more respect towards the Wii Remote. Don’t get me wrong though; I still have issues with it and some of what I’ve said here is still in effect. Enjoy.

Hey, no disrespect to all of those Wiimote huggers out there – this my sole opinion about it, and it doesn’t change the fact that I still love Nintendo no matter what. With that said, I wanted to go deeper with my hatred towards this little device. Yeah, at first it’s pretty fun to swing it around and think it’s the coolest thing around, but once you figure out that the whole thing is an illusion that Nintendo created to make you flail like a fool with it…it doesn’t sound fun at all now, does it?

TOP 10: Pokémon Battle Themes (‘till 4th Generation!)

Posted by JETZ.acx On 0 comments

We all love Pokémon. How can we not capture over 600 critters in a vast open world all while trading with friends around the world? Or how about making an elite team and pwning the hell out of little kids at your school who don’t know a thing or two about the art of EV training? But I usually don’t care about all that.

Yup, we’re gonna talk about the music. Precisely, the battle themes. From the first wild Pokémon you found on the wild to that climatic encounter with the top Champion of the region, they are all punctuated with some awesome themes. So why don’t we celebrate them with a nice Top 10 of the best out there? A huge note to all of you – this is MY list, not yours; and most of all, we’re only gonna talk about themes from 1st to 4th generation. Sorry, Black and White fans!

So without further due, this JETZ.acx in the Top 10 Pokémon Battle Themes ‘Till the 4th Generation.

Review: Metroid (NES/Virtual Console)

Posted by JETZ.acx On Tuesday, January 25, 2011 0 comments

The first Metroid I’ve ever played in my life was the GBA classic Metroid Fusion, but the original Metroid for the NES was the first I actually owned. As one who valued (and still values) old games in a time when polygons and powerful CPUs dominated the gaming world, finding the sci-fi classic in a Gamestop bin was as profitable as scoring a Yes from your 3-year-relation girlfriend after presenting her the wedding ring of your grandmother.

But even I know games can get a bit too old by today’s standards. Don’t get me wrong – Metroid is still a ground-breaking title, and stands as one of the best the NES has to offer. But compared to vastly improved sequels like the SNES masterpiece Super Metroid or any of the GBA iterations, the first journey into the depths of Zebes isn’t quite as charming today as it was yesterday.

Review: Super Metroid (SNES/Virtual Console)

Posted by JETZ.acx On Sunday, December 19, 2010 1 comments

I owed you people another Metroid review, and here it is. First off, a little story: Super Metroid wasn’t the first game I actually played on an emulator, but it was the first I was asking EVERYONE to get it for me in a fricking CD just so I could play it. It was during the time pen drives were starting to flourish, and I was stuck with using 1.44 MB floppies. You know how big was Super Metroid? 3 MB. Zipped? 1.5. See?

Fast forward to the present, I literally have this game in anywhere I could fit it in. My computer, my PSP, and my Wii all have Samus Aran’s third adventure (at that time), making it clear my opinion about it: I LOVE Super Metroid. In fact, hell, I could easily say that it’s my favorite in the whole series, with Metroid Prime and Zero Mission tied for second. With that out of the way, let me explain why I love this game so much.